#脚本文件
Begin()
MoveTo(9351,8656,5264);人物移动
NextScene(3300,1030,730);切换场景->
GiveEvent(3300,92,00,236,189,253,255,02,120,00,121,00,145,00,146,00);3300场景中的92事件
GiveEvent(3300,94,01,160,182,01,00,02,124,00,125,00,149,00,150,00);3300场景中的94事件
MoveTo(2801,424,534);人物移动
GiveEvent(2801,569,00,78,154,255,255,02,86,02,87,02,22,03,33,03);2801场景中的569事件
GiveEvent(2801,570,00,231,161,252,255,02,88,02,89,02,43,03,44,03);2801场景中的570事件
GiveEvent(2801,571,00,208,124,253,255,02,90,02,91,02,45,03,46,03);2801场景中的571事件
GiveEvent(2801,572,01,48,53,01,00,02,92,02,93,02,47,03,48,03,49,03,50,03,51,03,52,03);2801场景中的572事件
MoveTo(8116,400,424);人物移动
GiveEvent(8116,31,01,127,105,00,00,02,24,00,25,00,38,00,39,00);8116场景中的31事件
GiveEvent(8116,32,00,70,148,252,255,02,26,00,27,00,40,00,41,00);8116场景中的32事件
GiveEvent(8116,33,00,66,148,252,255,02,28,00,29,00,42,00,43,00);8116场景中的33事件
GiveEvent(8116,34,00,40,148,252,255,02,30,00,31,00,44,00,45,00);8116场景中的34事件
GiveEvent(8116,35,00,195,229,253,255,02,32,00,33,00,46,00,47,00,48,00,49,00,50,00,51,00,52,00,53,00);8116场景中的35事件
GiveEvent(8116,39,00,231,110,253,255,02,38,00,39,00,57,00,58,00);8116场景中的39事件
GiveEvent(8116,40,01,19,162,00,00,02,40,00,41,00,59,00,60,00,61,00);8116场景中的40事件
GiveEvent(8116,39,00,231,110,253,255,02,38,00,39,00,57,00,58,00);8116场景中的39事件
NextScene(8101,1110,450);切换场景->
MoveTo(1302,1644,972);人物移动
NextScene(1316,610,490);切换场景->
GiveEvent(1316,14,01,66,32,01,00,02,09,00,10,00,18,00,19,00);1316场景中的14事件
GiveEvent(1316,18,01,24,108,02,00,02,15,00,16,00,23,00,24,00);1316场景中的18事件
NextScene(1302,2390,430);切换场景->
MoveTo(2801,1569,1939);人物移动
NextScene(2829,230,390);切换场景->
GiveEvent(2829,10,01,113,113,00,00,02,08,00,09,00,13,00,14,00);2829场景中的10事件
NextScene(2801,1610,1890);切换场景->
MoveTo(3303,1496,194);人物移动
GiveEvent(3303,26,00,95,182,254,255,02,01,00,02,00,08,00,36,00);3303场景中的26事件
GiveEvent(3303,28,00,104,181,255,255,02,01,00,02,00,38,00,39,00);3303场景中的28事件
GiveEvent(3303,247,01,125,218,02,00,02,171,00,185,00,108,01,109,01,110,01);3303场景中的247事件
MoveTo(9351,8656,5264);人物移动
NextScene(3300,1030,730);切换场景->
GiveEvent(3300,84,01,223,00,00,00,02,111,00,112,00,135,00,136,00,137,00);3300场景中的84事件
EatItem(63010,200,1);
EatItem(37125,200,1);