此脚本可以边打点边自修,脚本开始运行行时加入了停止修炼,后面加如了开始修炼,只要你选好要自修的武功就行了。
吃完1次精要本大概能赚9名声|450左右的历练。
如果网速慢的人可以把运行脚本的速度调快一点,后面的等待时间调多点就可以了。
当前脚本是武当吃精要本的,别的门派也可以,修改下黄色部分的就行。
为了能知道吃了多少本精要本,还在最后加入了买暗器,当买足10个暗器,说明已经吃完了10本精要本。
如果吃精要本时由于自修而不能满点的话,请把ZiXiuOn(0);停止自修 ZiXiuOn(1);开始自修 这2个指令给删了,我试的时候能,我朋友试就不行,我也郁闷,HO`
有什么需要改进的跟贴
Begin();
ZiXiuOn(0);停止自修
MoveTo(2501,2450,1450);移动到武当
GiveEvent(2501,1,01,150,00,00,00,07,02,00,03,00,04,00,12,00,46,00,53,00,63,00,00,00,01,00);2501场景中的1事件
MoveTo(8116:400,424);扬州客栈1楼
HaveRest(); 休息
EatItem(57502,0,1); 读太极拳精要本 MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,2,01,09,00,00,00,01,07,00,03,00,04,00);1606场景中的2事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1901,535);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,3,01,23,00,00,00,02,02,00,18,00,03,00,04,00);1607场景中的3事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,3,01,02,00,00,00,02,01,00,05,00,05,00,06,00);1606场景中的3事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1897,547);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,4,01,17,00,00,00,02,03,00,17,00,05,00,06,00);1607场景中的4事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,4,00,245,95,255,255,02,02,00,04,00,07,00,08,00);1606场景中的4事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1891,539);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,5,01,31,119,01,00,02,11,00,16,00,07,00,08,00,28,00);1607场景中的5事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,10268,6834);人物移动
MoveTo(2000,10216,6742);人物移动
NextScene(2200,290,590);切换场景->
GiveEvent(2200,12,00,91,247,255,255,02,29,00,30,00,20,00);2200场景中的12事件
MoveTo(2200,890,150);人物移动
NextScene(2201,230,1790);切换场景->
Delay(60000);
GiveEvent(2201,133,01,140,160,00,00,01,31,00,179,00,180,00,187,00);2201场景中的133事件
Delay(180000);
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,2,01,09,00,00,00,01,07,00,03,00,04,00);1606场景中的2事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1901,535);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,3,01,23,00,00,00,02,02,00,18,00,03,00,04,00);1607场景中的3事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,3,01,02,00,00,00,02,01,00,05,00,05,00,06,00);1606场景中的3事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1897,547);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,4,01,17,00,00,00,02,03,00,17,00,05,00,06,00);1607场景中的4事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,4,00,245,95,255,255,02,02,00,04,00,07,00,08,00);1606场景中的4事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1891,539);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,5,01,31,119,01,00,02,11,00,16,00,07,00,08,00,28,00);1607场景中的5事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,10268,6834);人物移动
MoveTo(2000,10216,6742);人物移动
NextScene(2200,290,590);切换场景->
GiveEvent(2200,12,00,91,247,255,255,02,29,00,30,00,20,00);2200场景中的12事件
MoveTo(2200,890,150);人物移动
NextScene(2201,230,1790);切换场景->
Delay(60000);
GiveEvent(2201,133,01,140,160,00,00,01,31,00,179,00,180,00,187,00);2201场景中的133事件
Delay(180000);
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,2,01,09,00,00,00,01,07,00,03,00,04,00);1606场景中的2事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1901,535);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,3,01,23,00,00,00,02,02,00,18,00,03,00,04,00);1607场景中的3事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,3,01,02,00,00,00,02,01,00,05,00,05,00,06,00);1606场景中的3事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1897,547);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,4,01,17,00,00,00,02,03,00,17,00,05,00,06,00);1607场景中的4事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,31,97);人物移动
NextScene(1000,12696,120);切换场景->
MoveTo(1000,8819,7043);人物移动
MoveTo(1000,8819,7043);人物移动
NextScene(1601,510,670);切换场景->
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
MoveTo(1601,1030,374);人物移动
NextScene(1600,230,1270);切换场景->
MoveTo(1600,820,406);人物移动
MoveTo(1600,820,406);人物移动
NextScene(1609,510,430);切换场景->
MoveTo(1609,284,370);人物移动
MoveTo(1609,284,370);人物移动
NextScene(1610,450,430);切换场景->
MoveTo(1610,398,414);人物移动
MoveTo(1610,398,414);人物移动
GiveEvent(1610,1,00,197,249,255,255,01,01,00,01,00);1610场景中的1事件
NextScene(1606,310,190);切换场景->
MoveTo(1606,398,414);人物移动
GiveEvent(1606,4,00,245,95,255,255,02,02,00,04,00,07,00,08,00);1606场景中的4事件
MoveTo(1606,814,178);人物移动
MoveTo(1606,814,178);人物移动
NextScene(9101,120,2040);切换场景->
MoveTo(9101,5299,3531);人物移动
MoveTo(9101,5299,3531);人物移动
NextScene(9102,4200,984);切换场景->
MoveTo(9102,848,740);人物移动
MoveTo(9102,848,740);人物移动
NextScene(9103,1128,744);切换场景->
MoveTo(9103,225,1761);人物移动
MoveTo(9103,225,1761);人物移动
NextScene(9104,6024,3672);切换场景->
MoveTo(9104,4336,808);人物移动
MoveTo(9104,4336,808);人物移动
NextScene(9105,1224,408);切换场景->
MoveTo(9105,648,5754);人物移动
MoveTo(9105,648,5754);人物移动
NextScene(9106,1800,1656);切换场景->
MoveTo(9106,1848,600);人物移动
MoveTo(9106,1891,539);人物移动
NextScene(1607,110,330);切换场景->
GiveEvent(1607,5,01,31,119,01,00,02,11,00,16,00,07,00,08,00,28,00);1607场景中的5事件
MoveTo(2802,64,3364);人物移动
MoveTo(2802,32,328);人物移动
NextScene(2801,4670,3690);切换场景->
MoveTo(2801,41,3307);人物移动
NextScene(2800,2390,950);切换场景->
MoveTo(2800,27,1753);人物移动
NextScene(5000,10008,2472);切换场景->
MoveTo(5000,22,7712);人物移动
NextScene(2000,12696,7800);切换场景->
MoveTo(2000,10268,6834);人物移动
MoveTo(2000,10216,6742);人物移动
NextScene(2200,290,590);切换场景->
GiveEvent(2200,12,00,91,247,255,255,02,29,00,30,00,20,00);2200场景中的12事件
MoveTo(2200,890,150);人物移动
NextScene(2201,230,1790);切换场景->
Delay(60000);
GiveEvent(2201,133,01,140,160,00,00,01,31,00,179,00,180,00,187,00);2201场景中的133事件
Delay(80000);
ReadFinished();
MoveTo(3309:464,222);大理客栈客栈1楼
HaveRest(); 休息
MoveTo(3303,2001,1213); 人物移动
CallBoss(1)
BUYITEM(16001,100,1)
ZiXiuOn(1);开始自修
End();
[ 此贴被少轩在2006-10-20 23:10重新编辑 ]